vault backup: 2026-05-28 00:10:37

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#rs/class/math163 #math #rs/class/math163 #math
- - - - - -
## Operations ## Operations
### Projection
$$proj_{u}v=\frac{u\cdot v}{\left|\left|u\right|\right|^{2}}u$$ ### Addition
Used to project vector $v$ onto $u$ $$\vec{u} + \vec{v} = <u_{1} + v_{1}, u_{2} + v_{2}>$$
![[VectorProjection.excalidraw]]
### Subtraction
$$\vec{u} - \vec{v} = <u_{1} - v_{1}, u_{2} - v_{2}>$$
### Dot Product
$$\vec{u} \cdot \vec{v} = <u_{1}v_{1}, u_{2}v_{2}>$$
### Magnitude
$$||\vec{u}|| = \sqrt{ u_{1}^2 + u_{2}^2}$$
### Unit Vector ### Unit Vector
$$ unit_u=\frac{u}{||u||}$$ $$ unit_u=\frac{\vec{u}}{||\vec{u}||}$$
Used to find the vector of magnitude 1 in the same direction as $u$ Used to find the vector of magnitude 1 in the same direction as $u$
### Cross Product ### Cross Product
$$a \times b = \begin{vmatrix} i&j&k\\a_1&a_2&a_3\\b_1&b_2&b_3\end{vmatrix}= i(a_2b_3-a_3b_2)-j(a_1b_3-a_3b_1)+k(a_1b_2-a_2b_1)$$ $$a \times b = \begin{vmatrix} i&j&k\\a_1&a_2&a_3\\b_1&b_2&b_3\end{vmatrix}= i(a_2b_3-a_3b_2)-j(a_1b_3-a_3b_1)+k(a_1b_2-a_2b_1)$$
Used to create a vector that is orthogonal to both $a$ and $b$. To find what direction it will point in use the right-hand rule (thumb, pointer and middle finger). Used to create a vector that is orthogonal to both $a$ and $b$. To find what direction it will point in use the right-hand rule (thumb, pointer and middle finger).
@@ -18,6 +28,11 @@ Properties:
- On self $$ a \times a = 0 $$ - On self $$ a \times a = 0 $$
The magnitude of the cross product of two vectors can be found with $$||u \times v|| = ||u|| * ||v|| * \sin(\theta)$$ The magnitude of the cross product of two vectors can be found with $$||u \times v|| = ||u|| * ||v|| * \sin(\theta)$$
The magnitude of the cross product is equal to the area of the parallelogram formed with two adjacent sides as the vectors. The magnitude of the cross product is equal to the area of the parallelogram formed with two adjacent sides as the vectors.
### Projection
$$proj_{u}v=\frac{u\cdot v}{\left|\left|u\right|\right|^{2}}u$$
Used to project vector $v$ onto $u$
![[VectorProjection.excalidraw]]
### Triple Scalar Product ### Triple Scalar Product
Find the Determinant of: Find the Determinant of:
$$u * (v \times w) = \begin{vmatrix} u_{1} && u_{2} && u_{3} \\ u_{1} && u_{2} && u_{3} \\ u_{1} && u_{2} && u_{3} \end{vmatrix}$$ $$u * (v \times w) = \begin{vmatrix} u_{1} && u_{2} && u_{3} \\ u_{1} && u_{2} && u_{3} \\ u_{1} && u_{2} && u_{3} \end{vmatrix}$$