[[Calculus 3]] - 3D lines - can be described as parametric - symmetric equation of 3D line $$ \frac{x-x_{0}}{a} = \frac{y-y_{0}}{b} = \frac{z-z_{0}}{c}$$ - In this case, the direction vector is $$ - Distance between a point and a line - Is the shortest distance between the two - This is the segment perpendicular to the line - In 2D, you have to take random point on the line - then project vector from this point to point not on the line onto the line to find where the closest point on the line is - ![[Pasted image 20251014183240.png]] - In this parallelogram, we know the area is equal to either $v \times PM$ or the base * the height (the height is the distance beween M and the line - This gives the formula $$d=\frac{||PM \times v ||}{||v||}$$ For the distance between point M and the line - Lines in 3D - Can either be parallel, intersection, the same line or skew - skew is when they don't intersect but aren't parallel either - Planes in 3D - defined by the normal vector of the plane