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ObsidianVault/.trash/Game Ideas.md
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2026-05-17 12:19:19 -07:00

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  • 2D
  • (likely) pixel art
  • Top down
  • Story driven

Story

  • some sort of magic/alchemy in the world

    • maybe similar to a darker shade of magic series
  • humans have learned how to harness this magic, but it comes at a steep cost

    • humans harness with some sort of machine or nonmagical device
  • magic is not meant to be used like this

  • something is starting to go wrong in the world

  • at some point humans discover very powerful artifacts that give them strange powers

  • there are few of these artifacts and those who get them use them to conquer and dominate the world around them

  • 5 of these artifacts exist and each modern-day nation is build around one of them

    • Artifacts are now idolized by each nation and everyone looks up to the power that they give
    • It turns out they require great sacrifice to function and this has been hidden
  • after long period of war and unrest things have finally settled down for a while and artifacts are largely acting as nuclear deterrents of war

  • things start happening (not sure yet) that end up being the existence of another artifact that is more powerful than the others

    • A sixth artifact was created (more backstory for this later) and things start going wrong because there can only be five
    • The group that created the sixth artifact is now trying to start war and destroy one of the nations and their artifact to gain power
      • The group on its own is not very powerful so they are trying to incite war in order to eliminate one of the other nations
  • Should character be more generic and standard hero or more witha. backstory

    • probably with a backstory since it makes the overall story more interesting
    • Should have a pretty clear character design and background then

Elements I want in world

  • Some sort of magic
    • Doesn't have to be super widespread, can just be some sort of powerful artifacts
    • could be something more like alchemy or something else magic-adjacent
  • Generally fantasy setting
  • Maybe some sort of alternate power system?
    • Steampunk, solarpunk etc.
  • Game can be partially based around you not playing the "hero"
    • Play as a pretty normal person with no magical ability, have to end up fighting a lot of people that have magic and defeat them with sword/weapon

Slightly new idea

  • world was pretty normal (medieval-ish, fantasy vibes) until one day something was found (maybe artifact, decide later when more lore is finalized)
  • After this day (give name, "the awakening" etc.) most people started being born with magical abilities
    • most people had pretty weak magical skills and could only do one thing (maybe elements, ideally some other system)
    • those who had more powerful skills or had the ability for more than one quickly rose to the top and formed an elite class of (dual wielders? duelists? )
    • Some are not born with magic, and the player is one of those people
      • this class is relegated to the bottom of society and essentially forced to do manual labor